Press kitpress@callistemongames.com.au

Keep your life on the rails. Early Access on Steam 9 December 2026. Demo the week of 17 November.

A roguelike auto-battler with asynchronous PvP. Every run you ride the rails of an infinite city, scavenge weapons, spells and skills, and arrange them into powerful combos. Choose your route as your Rig fights monsters and other players on its own. How long can you keep your life on the rails?

Press contact

For review keys, interviews, assets or any other questions. We aim to reply within two business days.

Trailer

Announcement trailer, 60 seconds, 1920x1080 H.264.

Screenshots

Captures at 1920x1080. Click any screenshot for the full PNG.

About

The City of Endless is a roguelike auto-battler with asynchronous multiplayer. What was once a utopia an age ago now stretches on forever thanks to magic gone awry. Explore the sprawling rail network in your home: your Rig. Scavenge, barter, and arm yourself as you push into the infinite sprawl. Its inhabitants are dangerous. The other survivors are worse.

What if Backpack Battles was 3D with a run structure? Kind of like The Bazaar, but with trains and in a dark fantasy setting.

Each run you choose your path on the infinite rail system as you carefully build your board and discover powerful combinations of the over 70 weapons, gear, items and skills. Place them on your board, turning the chaos into an autonomous defensive machine.

Fight the city's inhabitants to earn experience, level up and expand your Rig's space, unlocking higher tiers of weapons. Then watch your Rig fight other players. You can play The City of Endless at your own pace: every player Rig is recorded and picked out of a pool.

The City of Endless has no DLC and will receive free updates of new items, gear and weapons after release.

Descriptions

Short, medium and long versions, free to use as written.

One sentence

A roguelike auto-battler with asynchronous multiplayer where each run you build and arrange your autonomous defenses to survive The City of Endless.

Steam short description

A roguelike auto-battler with asynchronous PvP. Every run you ride the rails of an infinite city, scavenge weapons, spells and skills, and arrange them into powerful combos. Choose your route as your Rig fights monsters and other players on its own. How long can you keep your life on the rails?

Steam long description

The City of Endless is a roguelike auto-battler with asynchronous multiplayer. What was once a utopia an age ago now stretches on forever thanks to magic gone awry. Explore the sprawling rail network in your home: your Rig. Scavenge, barter, and arm yourself as you push into the infinite sprawl. Its inhabitants are dangerous. The other survivors are worse.

Ride the Rails: Each run you must choose your Rig's direction carefully, piece together perks and resources, and try to keep your life on the rails. The deeper you go the better resources you'll find.

Build your Rig: Arrange infinite combos of over 70 weapons, items, gear and skills. Upgrade each and rearrange your board to take advantage of whatever you can scavenge.

Fight the City: Once a day you'll need to fight one of the 15+ inhabitants of The City who have become dark twisted monsters. Choose your opponents wisely and you'll get enough experience to level up your Rig, expanding its space.

Face other Players: At midnight you'll need to defend yourself against another random player's Rig. Each day your Rig is uploaded to a pool of potential opponents, which means you can play at your own pace.

Reach the Core: You have 10 days and 5 lives to make it to the core. As you survive and go deeper you'll discover more complicated items. Only the best can craft devious boards that take advantage of their builds to top the leaderboards and make it to the end.

How long can you keep your life on the rails?

Early Access

The City of Endless launches in Steam Early Access on 9 December 2026. A free demo arrives the week of 17 November 2026. These are the answers from our Steam Early Access page.

Why Early Access?

We want to produce loads more content, including new items, skills, monsters, and events. Through feedback from active players we can make The City of Endless the best game it can be. This means focusing on what's working, creating more content and cultivating a community. And we're a small team.

How long will the game be in Early Access?

We are planning to release within the next six months.

How will the full version differ from the Early Access version?

We have planned a lot more weapons, items, skills and gear, creating deeply synergistic board combinations that are balanced and most of all fun.

What is the current state of the Early Access version?

The core game loop is complete and we're focused on polishing to a standard we're happy with. There are over 70 items, skills, monsters, and events in the Early Access version already, giving players tens of thousands of possible board combinations.

Will the game be priced differently during and after Early Access?

We don't plan to ever charge for DLC or new content in The City of Endless. We plan to release consistent content updates for free. We are offering Early Access at a discount for now to reward early adopters. Recommended retail price is USD 14.99 / AUD 21.95; Early Access launches below that.

How are you involving the community?

We want to get the community involved as much as possible to help shape the meta. You can give feedback in the game directly or via our Discord.

Features

  • Run-based roguelike: every run is a new route through the infinite rail system and a new board to build.
  • Master the board: Create thousands of build types with over 70 items and skills that synergise together.
  • Asynchronous multiplayer: your Rig fights other players' Rigs. No lobbies, no waiting.
  • Auto-battler combat: place weapons, items, skills and spells on your Rig's grid and watch it fight for itself.
  • Daily rhythm: fight one of 15+ twisted inhabitants and then defend against another player's Rig.
  • 10 days, 5 lives: reach the core or lose everything.
  • Scavenge, barter, defend: shops, artefacts and skill cards shape each run differently.
  • Painterly dark fantasy: a city built by chaos magic gone wrong.
  • Free updates, no DLC: new items, gear and weapons through Early Access and after.

History of the Studio

Origin

Callistemon Games was founded in mid-2025 in Melbourne by a small group of ex-AAA developers with over two decades of combined industry experience.

Now

The City of Endless enters Steam Early Access on 9 December 2026, with a free demo the week of 17 November. The studio's mission is to use it to build a sustainable Australian studio in Victoria that keeps making ambitious, high-quality games.

Logos and key art

Gold logo on transparent background works on light and dark. Click any image to download the file shown.

Team

Callistemon Games was founded mid-2025 and is based in Melbourne, Australia. This small group of ex-AAA game developers has over two decades of industry experience combined. Its mission is to release The City of Endless and allow the studio to continue to create ambitious, high-quality games, and build a sustainable Victorian studio.

  • Sean Finnegan

    Founder, Lead Programmer

    Just a chap trying to bring a bit more fun into the world. Been in the industry since 2010, working at PlayStation and Electronic Arts. Enjoys juggling, writing bad sci-fi, and taking the dog out.

    cowtrix.github.io
  • Guy Milner

    Lead Artist

    Visual Art Fanatic. Purveyor of puns. 12 years in games and many years in Graphic Design, Coin Design, Graffiti and Traditional Art. Worked for Bankroll Studios, Electronic Arts, and Road Burn Games.

    guymilner.com
  • Liam Michalski

    Artist

    A passionate artist and video game enthusiast specialising in Digital Painting and dabbling in 3D. With 4 years of devoted study at CDW Studios and a year of industry experience, he is excited to continue his video game making journey.

    liam-michalski.artstation.com
  • Cameron Jordan-Rooney

    Marketing Lead

    He calls himself the human amplifier, with over 15 years of marketing experience from Electronic Arts, Rooster Teeth, Anime Licensing and more. Had dinner with Kojima once.

    cameronrooney.com
  • Kwamena Brace

    Composer & Sound Designer

    A Finnish Ghanaian, Melbourne-based freelance audio expert, splitting his time between music, sound design, voice-overs, location sound, and raising two very active children.

    afronordstudio.com

FAQ

Can I monetise videos and streams of the game?

Yes. You may stream, record and monetise content featuring The City of Endless. A link to the Steam page is appreciated.

Is there a demo?

Yes. A free demo lands on Steam the week of 17 November 2026.

Is this Early Access?

Yes. Early Access starts 9 December 2026. We plan to be in Early Access for around six months. Full details in the Early Access section above.

Will it come to other platforms?

PC (Steam) at launch. No other platforms announced.

Steam tags

  • Autobattler
  • Roguelike
  • Asynchronous Multiplayer
  • Strategy
  • Inventory Management
  • Dark Fantasy
  • Tactical
  • Roguelite
  • Choices Matter
  • Loot
  • Turn-Based
  • Procedural Generation
  • Replay Value
  • PvE
  • PvP
  • Resource Management
  • 3D
  • Indie
  • Difficult
  • Combat

Brand

Logo

Gold wordmark on transparent. Works on dark and light. Do not recolour.

Asset index

Every file in the full press kit zip. Paths are relative to this file.

Screenshots, 1920x1080 PNG (images/screenshots/)

  • Numbered in running order, named for what they show.

Key art (images/key-art/)

  • tcoe-keyart-flat-4096x4096.png, square key art, no logo. 34MB.
  • tcoe-keyart-wide-3840x1240.png, wide hero (Steam library hero)
  • tcoe-page-background-1438x810.png, Steam store page background

Logos and icons (images/logos/)

  • tcoe-logo-2672x1330.png, primary wordmark, transparent
  • tcoe-logo-library-1280x720.png, Steam library logo
  • tcoe-icon-circle-1024.png, circular icon
  • tcoe-icon-social-736.png, social avatar
  • tcoe-icon-client-256.png, Steam client icon
  • tcoe-icon-community-250.png, Steam community icon

Steam capsules (images/steam-capsules/)

  • tcoe-capsule-header-920x430.png
  • tcoe-capsule-main-1232x706.png
  • tcoe-capsule-small-462x174.png
  • tcoe-capsule-vertical-748x896.png
  • tcoe-library-capsule-600x900.png
  • tcoe-library-header-920x430.png
  • tcoe-bundle-header-707x232.png

Studio (images/studio/)

  • callistemon-logo-colour-darkbg-400.png, colour mark for dark backgrounds
  • callistemon-logo-white-400.png, white mark

Team (images/team/, full-size JPG; images/web/, 800x800 square crops)

  • sean-finnegan.jpg
  • guy-milner.jpg
  • liam-michalski.jpg
  • cameron-jordan-rooney.jpg
  • kwamena-brace.jpg

Trailer (not in the zip)

Contact

Press and business: press@callistemongames.com.au